Quake Sega Saturn Analysis: The Impossible Port (S1E1)
5/30/2016
Shenmue: A Game Ahead Of Its Time (S1E2)
6/5/2016
Duke Nukem 3D: Come Get Some... Ports! (S1E3)
7/3/2016
The Birth Of Unreal Engine On Console (S1E4)
7/10/2016
Half-Life: The Shooter Redefined On PC, PS2 And Dreamcast (S1E5)
7/17/2016
Castlevania Symphony of the Night In-Depth Analysis (S1E6)
7/23/2016
The Nintendo Launch Spectacular: NES/SNES/N64/GCN/Wii (S1E7)
7/30/2016
Half-Life 2: The Shooter Evolved (S1E8)
8/6/2016
Rare's N64 Classics: GoldenEye and Perfect Dark (S1E9)
8/14/2016
Deus Ex is A PC Classic, But What About PlayStation 2? (S1E10)
8/28/2016
Ridge Racer 5 and Ridge Racer Type 4 PS2/PS1 (S1E11)
9/3/2016
MechWarrior 2: 31st Century Combat: DOS/Win95/3DFX/PS1/Saturn (S1E12)
9/11/2016
MDK: Shiny Entertainment's PC Masterpiece (S1E13)
9/18/2016
Daytona USA and Why Frame-Rate Has Always Mattered (S1E14)
10/1/2016
Silent Hill 2: Horror Perfected on PS2/Xbox/PC/PS3 (S1E15)
10/16/2016
Origin Systems and the Crusader Series on PC/PS1/Saturn/PSP (S1E16)
10/23/2016
Metroid Prime: First Person Action Redefined GC/Wii (S1E17)
10/30/2016
Tomb Raider Analysed on PS1/Saturn/DOS/Win95 (S1E18)
11/13/2016
Shenmue 2: A Masterpiece Revisited (S1E19)
11/27/2016
Ico Revisited - The Ueda Collection: Part 1 (S1E20)
12/11/2016
Shadow of the Colossus Revisited - The Ueda Collection: Part 2 (S1E21)
12/18/2016
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